Direction, Design & Animation, AE based Animation & Compositing, Animation & Simulations in both Cinema 4D and Houdini, Redshift base, Octane familiar
Tendril, FutureDeluxe, GMUNK Inc, The Mill, ALT Inc, Los York, Sibling Rivalry, Imaginary Forces, Prologue, 2 Advanced, Media Monk, Next Now, Instrument
Sonos, Nike, Apple, Hublot, Ray-Ban, 3LAU, Grimes, OFFF, Semi Permanent, FITC, JBL, Meta, Disney, Honda, Verizon, Adidas, Samsung, Tonal, Stripe
February 2017 - Present
Motion Designer & Animator
November 2009 – February 2017
Motion Director
September 2008 – November 2009
Senior Motion Designer
March 2007 – May 2008
Senior Motion Designer
August 2006 – March 2007
Art Director
December 2005 – August 2006
Art Director
October 2004 – December 2005
Motion Designer
August 2000 – August 2004
Internship
BFA Art & Design
One type of asset I’d love to create for you is a series of 2D graphic background videos; bright, vivid, and abstract. They would use movement as a visual language, guiding the eye with rhythm, color, and directional flow to create energetic backdrops that feel both modern and expressive.
Another direction I’d love to explore is cloth simulations; animations built around rhythmic, flowing movement. These pieces feel soft and atmospheric, like fabric drifting through space, creating a gentle visual cadence. The goal is to produce elegant, seamless motion that designers can use to add subtle depth, texture, and calm movement to their work.
Finally, I’m excited to dive into particle explorations; dynamic, ever-changing systems that play with scale, speed, and density. Some are minimal and delicate, others more energetic and expressive. These experiments can live anywhere along the spectrum, from clean, graphic abstractions to richly textured, almost tangible realism. This video is an example of the kind of particle movement I’m envisioning, showcasing the flexibility and variety these elements can bring to a project.